“Right. Batman’s challenges are done. Catwoman’s challenges are done. Surely the two trained acrobats will make this easier.”

The Riddler introduces another set of campaign modifiers.

“I should have stayed in the Batcave.”

Robin and Nightwing’s packs let you play as them in Riddler’s Revenge, with different gadgets, predator objectives, and two additional maps each. These are challenge packs. Robin’s story adventure belongs to the separate Harley Quinn’s Revenge expansion. shared.akamai.steamstatic.com

This guide covers both characters’ ranked maps, their added maps, campaign progression, and the objectives needed for their four achievements.

1. What you need to complete

CharacterRanked requirementCampaign requirementAdded maps
Robin78 medals114 medalsFreight Train; Black Mask
Nightwing78 medals114 medalsWayne Manor Armory; Wayne Manor Main Hall

For each character, the ranked requirement means three medals on all 24 original maps, plus three on each of their two pack maps. The campaign requirement means all 12 original campaigns, plus their own pack campaign.

Medals belong to the character you earned them with. Completing Batman’s version does not complete Robin’s or Nightwing’s version. Extra medals from unrelated DLC maps cannot replace missing medals on the required maps. Fandom

A sensible order is:

  1. Normal ranked combat.
  2. Normal ranked predator.
  3. Extreme ranked combat.
  4. Extreme ranked predator.
  5. The character’s additional maps.
  6. Campaigns, once the individual maps feel familiar.

For predator challenges, earn all three objectives during the same attempt, then finish the room. Watch for the medal notification before moving on.


2. Combat challenges — both characters

The gold thresholds are shared. Your gadgets and fighting rhythm change; the score target does not.

Combat mapNormal goldExtreme gold
Blind Justice24,00032,000
Survival of the Fittest32,00060,000
Rooftop Rumble32,00040,000
Hell’s Gate32,00048,000
Funhouse Brawl60,00060,000
Prison Riot32,00048,000

Robin’s Freight Train requires 32,000 for gold. Nightwing’s Wayne Manor Armory requires 60,000. GameFAQs

Build a combo you can actually keep

Start with controlled strikes and counters. Use an evade over an enemy when you need breathing room, then attack a reachable target. Avoid swinging at someone across the arena.

As the multiplier grows, add safe move variety: stuns, beatdowns, aerial attacks, gadgets, and special combo moves. A long, clean combo usually helps more than a complicated sequence that ends with you getting punched.

Ground takedowns leave you exposed. Use them when nearby enemies cannot interrupt you.

Handle dangerous enemies deliberately

EnemyReliable response
Shield carrierStun, then aerial attack
Stun baton carrierEvade over them and attack from behind
Armored enemyStun and beatdown; counter interruptions
GunmanInterrupt immediately with a projectile or close the distance
TitanTriple stun, beatdown, then use the riding opportunity
LieutenantBeatdown while watching surrounding attackers

Blind Justice is your place to practise clean rounds. Funhouse Brawl and Survival of the Fittest Extreme demand more attention to large enemies. On Prison Riot, stay disciplined around shields and batons.

If you fall short of gold, first identify where your multiplier broke. Fixing that moment is usually more productive than trying to attack faster.


3. Robin — learning the kit

Robin’s distinctive tools are the Bullet Shield, Zip Kick, and Snap Flash.

ToolMain use
ShurikenInterrupt enemies and create distractions
Remote ShurikenSteer attacks; boost targets over edges
Zip KickClose distance, knock enemies down, or launch them off walkways
Bullet ShieldBlock gunfire and perform a Shield Bash
Snap FlashPlant an explosive stun device on an enemy
Explosive GelSet traps and demolish weak walls
Smoke PelletConceal an approach or escape

In predator rooms, distinguish a knockdown followed by a ground takedown from an instant knockout caused by a fall. Several medals require the first sequence.

For Zip Kick objectives, give Robin enough distance to perform the travelling kick. The short-range version can fail to satisfy the required move. CheatCodes.com

“A shield, a staff, explosives, and a flying kick. WHO ARE THESE TIBETAN MONKS, and why does their training apparently include crowd control?”

Robin’s normal predator maps

MapThree medal requirements
Meltdown MayhemShield Bash: bash down, then ground takedown. Over the Ledge: hanging ledge takedown. What Goes Up: knock an enemy back down as they reach a ladder’s top.
Police BrutalityBullet Shield: block bullets, bash that enemy, then ground takedown. Feet First: reverse ledge takedown from above. Smash Landing: glass-ceiling takedown.
Natural SelectionZip Kick: travelling kick, then ground takedown. Blast Zone: weak-wall explosion knockout. Knock Knock: environmental Shuriken distraction, then silent takedown.
End of the LineShield Smash: bash someone off an edge. High Speed Impact: boosted Remote Shuriken knocks someone over an edge. Grate Moves: floor-grate takedown.
Lost CitySnap Flashed: Snap Flash knockdown, then ground takedown. Fire Hazard: extinguisher smoke, then silent takedown. Aerial Assault: glide kick, then ground takedown.
Top of the WorldZip Kick Off: kick someone off a walkway. Over the Ledge: hanging ledge takedown. Round the Bend: corner-cover takedown.

These are Robin’s objectives, rather than Batman’s objectives on the same maps. Fandom

Robin’s Extreme predator maps

MapThree medal requirements
Meltdown Mayhem ExtremeZip Kick Off: kick over an edge. Have a Nice Trip: slide knockdown, then ground takedown. Friends Fly Free: double ledge takedown.
Police Brutality ExtremeShield Bash: bash knockdown, then ground takedown. Two for Two: simultaneously knock out two enemies using two separate weak walls. Smoke Detector: silent takedown on an enemy panicking in pellet smoke.
Natural Selection ExtremeSnap Flashed: flash knockdown, then ground takedown. Smoke Detector: silent takedown in pellet smoke. Crowd Control: one weak-wall explosion knocks out three enemies.
End of the Line ExtremeTriple Snap Flashed: one flash stuns three enemies. Fists of Fury: beatdown knockout. Over the Ledge: hanging ledge takedown.
Lost City ExtremeShield Smash: bash over an edge. Snap Flash Trap: plant on a stunned enemy, then use the flash to knock down another enemy. Grate Moves: floor-grate takedown.
Top of the World ExtremeBullet Shield: block bullets, bash, then ground takedown. Round the Bend: corner-cover takedown. Fire Hazard: extinguisher smoke, then silent takedown.

Keep enough enemies alive for the multi-target objectives. Fandom

Robin’s hardest objectives

Friends Fly Free: Create a noisy knockout beside an accessible ledge, retreat, then hang underneath it. Wait for two investigators to stand together within takedown range.

Two for Two: Prepare two separate weak walls before disturbing patrols. You need a victim beside each wall when you detonate both together.

Crowd Control: Put a body near a trapped weak wall to draw investigators. Detonate when three enemies are within the wall’s blast area.

Triple Snap Flashed: Plant a flash on a guard, knock them out without detonating it, then wait for a group to investigate the body.

Snap Flash Trap: Knock a guard down, plant the device, and retreat. Let another guard approach before detonation. CheatCodes.com

For ordinary knockdown medals, use flat ground. Stairs and ledges can turn your planned ground takedown into an immediate fall knockout.

For Fire Hazard, use an actual extinguisher. A Smoke Pellet belongs to Smoke Detector; the two objectives are not interchangeable.

Robin’s additional maps

Freight Train — combat

The narrow fighting spaces make positioning especially important. Keep enemies in view, counter before committing to long attacks, and avoid letting the surroundings tempt you into reckless movement.

Prioritise keeping the combo alive through each fighting section. A broken combo costs more than a brief pause to choose a safe target.

Gold target: 32,000.

Black Mask — predator

MedalRequirement
Shield BashBash an enemy down, then ground takedown
Zip Kick OffKick an enemy off a walkway
Window PainTakedown through a window

Use the upper windowed room to arrange Window Pain. Complete Shield Bash where the target will stay on the floor, then use an exposed walkway for Zip Kick Off. 巴哈姆特

“The man just fell off a factory walkway. Apparently he’s unconscious. Gotham’s medical standards remain impressive.”


4. Nightwing — learning the kit

Nightwing’s predator tools reward careful aiming and crowd positioning.

ToolMain use
Wing DingInterrupt enemies and distract them
Escrima StickKnock down targets; ricochet through groups
Electrical BlastArea knockdown or push enemies over edges
Wrist DartBody-shot stun or headshot knockout
BatclawPull enemies from ledges or remove weapons
Line LauncherTravel, kick targets, redirect, and wire-walk
DisruptorJam weapons and detonate mines

Nightwing does not glide like Batman or Robin. Use his grapnel and Line Launcher to plan movement.

Save Wrist Darts when a medal needs multiple headshots. A body hit spends ammunition without satisfying a headshot objective. GameFAQs

“HOW DOES HIS CAPE WORK? Never mind. This one doesn’t have a cape. Finally, one mystery solved.”

Nightwing’s normal predator maps

MapThree medal requirements
Meltdown MayhemBullseye: Wrist Dart body shot, then ground takedown. Fall Guy: Batclaw pull over an edge. Fists of Fury: beatdown knockout.
Police BrutalityPound the Beat: Electrical Blast knockdown, then ground takedown. Grate Moves: floor-grate takedown. Mind Your Head: Wing Ding knockdown, then ground takedown.
Natural SelectionStick Up: Escrima Stick knockdown, then ground takedown. Line Drive: hit an enemy during Line Launcher travel. Break Your Fall: drop attack, then ground takedown.
End of the LineHead Shot: Wrist Dart headshot knockout. Weapon Jam: disable a gun, let its owner attempt to fire, then take them out. Knockout Smash: smash during a silent takedown.
Lost CityStick Up: stick knockdown, then ground takedown. Kick Off: Line Launcher kick causes a fall knockout. Over the Ledge: hanging ledge takedown.
Top of the WorldBowled Over: Electrical Blast pushes an enemy off a walkway. Fall Guy: Batclaw pull over an edge. Grate Moves: floor-grate takedown.

A body shot is essential for Bullseye. A headshot ends the encounter with that target too early. Fandom

Nightwing’s Extreme predator maps

MapThree medal requirements
Meltdown Mayhem ExtremeTriple Ricochet: one Escrima Stick attack knocks down three enemies. Rope-a-Dope: drop attack from Line Launcher wire-walking. Three Strikes: punch three different armed enemies.
Police Brutality ExtremeTriple Header: one Electrical Blast hits at least three enemies. Chain Reaction: kick two enemies during one Line Launcher pass. Confiscated Weapon: Batclaw disarm, then take down that enemy.
Natural Selection ExtremeHead Shot: Wrist Dart headshot knockout. Weapon Jam: failed gunfire after disruption, then knockout. Triple Ricochet: one stick attack knocks down three enemies.
End of the Line ExtremeTriple Header: blast three enemies together. Switch Hitter: kick one enemy, redirect the Line Launcher mid-ride, then kick another. Fall Guy: Batclaw pull over an edge.
Lost City ExtremeBowled Over: blast over an edge. Confiscated Weapon: disarm, then knockout. Bullet Proof: complete the entire room without damage.
Top of the World ExtremeTriple Head Shot: three Wrist Dart headshot knockouts. Feet First: reverse ledge takedown from above. Mined Your Step: Disruptor detonates a mine beside an enemy.

For Rope-a-Dope, stand on the deployed wire before performing the drop attack. Cutting down a hanging guard does not satisfy it. Fandom

Nightwing’s hardest objectives

Triple Ricochet: Gather three suitable unarmored enemies and aim until the ricochet targeting identifies all three.

Triple Header: Draw investigators together and blast the group while they occupy the same floor level.

Chain Reaction: Find two enemies aligned along one straight Line Launcher route.

Switch Hitter: Plan two intersecting routes. Kick the first guard, redirect while still travelling, and hit the second before landing.

Triple Head Shot: Reserve all three darts for clear headshots. Keep three suitable targets alive.

Bullet Proof: Restart after damage. Use isolated takedowns and retreat whenever the room becomes crowded. GameFAQs

Nightwing’s additional maps

Wayne Manor Armory — combat

Gold target: 60,000.

Treat the room as a combo-preservation exercise. Keep the camera facing active attackers, use gadgets to interrupt distant threats, and change targets when a dangerous weapon makes a frontal strike unsafe.

“Bruce invited everyone over, then apparently decided the armory needed a practical demonstration.”

Wayne Manor Main Hall — predator

MedalRequirement
Stick UpEscrima Stick knockdown, then ground takedown
Fall GuyBatclaw pull causes a fall knockout
Knock KnockWing Ding environmental distraction, then silent takedown

For Knock Knock, throw the Wing Ding at the surroundings so the guard turns to investigate. Hitting the guard directly is a different action.

For Fall Guy, choose an upper-level target with a clear pulling angle. 巴哈姆特


5. Campaigns — both characters

Campaigns repeat ranked maps with compulsory modifiers. The predator medal requirements remain character-specific.

The original campaigns award nine medals each. Each character’s additional two-map campaign awards six.

In the table, EX means Extreme.

CampaignFirst mapSecond mapThird map
Search and DestroyMeltdown MayhemBlind JusticePolice Brutality
Street JusticeRooftop RumbleNatural SelectionSurvival of the Fittest
Offensive ManeuversFunhouse BrawlEnd of the LineHell’s Gate
City InvaderTop of the WorldPrison RiotLost City
Combat ExpertSurvival of the FittestFunhouse BrawlPrison Riot
Predator ExpertMeltdown MayhemLost CityTop of the World
Midnight AssaultNatural Selection EXHell’s Gate EXMeltdown Mayhem EX
Hostile TakeoverPrison Riot EXPolice Brutality EXFunhouse Brawl EX
Double JeopardyLost City EXRooftop Rumble EXEnd of the Line EX
Ruthless VengeanceSurvival of the Fittest EXTop of the World EXBlind Justice EX
Combat MasterBlind Justice EXRooftop Rumble EXHell’s Gate EX
Predator MasterPolice Brutality EXNatural Selection EXEnd of the Line EX

Robin’s Black Mask Campaign runs Black Mask → Freight Train.

Nightwing’s Wayne Manor Campaign runs Wayne Manor Armory → Wayne Manor Main Hall. GameFAQs

Choose modifiers around the medals

Read all three maps before starting. Every supplied modifier must be used by the campaign’s end.

ModifierPlanning advice
Time LimitUsually easier to absorb in combat
Decreased HealthAssign where you can reliably avoid damage
Gadget MalfunctionAvoid predator maps where you need reliable room information
One Hand TiedPredator silent takedowns are disabled; check objectives first
Danger ZonesPredator vantage points become hazardous
Scattered WeaponsCombat adds throwable objects; predator adds mines
Protective AuraWait for protection to leave your intended target
Super PoweredUseful against combat armor, shields, and batons
Replenishing HealthPut it where survival causes trouble
Takedown ProjectilesCheck that instant knockouts will not prevent a required follow-up
Free MedalReserve for a difficult objective you intend to skip

On the first map, restart until you have a satisfactory result. Later failures consume your limited retries, so practise awkward objectives in ranked mode before committing to a campaign. Arkham City Part 2

Robin’s campaign pressure points

  • Predator Expert: Lost City needs a silent takedown for Fire Hazard. Avoid placing One Hand Tied there.
  • Midnight Assault: Decide whether Free Medal should cover Crowd Control or Friends Fly Free. Practise the other objective first.
  • Hostile Takeover: Police Brutality Extreme’s two-wall setup needs preparation. Avoid modifiers that undermine your established approach.
  • Predator Master: Police Brutality and Natural Selection both contain difficult group objectives. Get comfortable with their setups before attempting the whole sequence. Xbox One, Xbox Series

Nightwing’s campaign pressure points

  • Midnight Assault: Preserve enough suitable enemies for Triple Ricochet.
  • Double Jeopardy: Lost City requires no damage; End of the Line requires Switch Hitter.
  • Ruthless Vengeance: Save the Wrist Darts needed for Top of the World’s three headshots.
  • Predator Master: Consider saving Free Medal for End of the Line’s Switch Hitter. Xbox One, Xbox Series

“Three maps, mandatory handicaps, limited retries. Edward, have you considered a normal hobby?”


6. When a medal refuses to count

ProblemWhat to check
Robin’s Shield Bash failsDid the enemy fall off something before the ground takedown?
Bullet Shield failsDid you block that enemy’s bullets before bashing them?
Zip Kick failsDid Robin perform the travelling version?
Two for Two failsWere there two separate walls and two separate victims?
Crowd Control failsDid one wall explosion knock out all three?
Snap Flash Trap failsWas the flash planted on a stunned guard and used against another?
Nightwing’s Bullseye failsWas it a body shot followed by a ground takedown?
Rope-a-Dope failsWere you wire-walking before the drop attack?
Switch Hitter failsDid both kicks happen during one uninterrupted, redirected ride?
Weapon Jam failsDid the guard actually attempt to fire the disabled gun?
Fire Hazard failsDid you use extinguisher smoke and a silent takedown?
Knock Knock failsDid the projectile distract through the environment?

A medal objective is often a precise sequence. If the game awards no notification, assume the sequence did not register and preserve another suitable target.


7. Final completion checklist

Robin

  • Three medals on all 12 original combat maps.
  • Three medals on all 12 original predator maps.
  • Three medals on Freight Train.
  • Three medals on Black Mask.
  • Robin Revenge: 78 required ranked medals.
  • Nine medals in each original campaign.
  • Six medals in Black Mask Campaign.
  • Campaign Wonder: 114 required campaign medals.

Nightwing

  • Three medals on all 12 original combat maps.
  • Three medals on all 12 original predator maps.
  • Three medals on Wayne Manor Armory.
  • Three medals on Wayne Manor Main Hall.
  • Nightwing Revenge: 78 required ranked medals.
  • Nine medals in each original campaign.
  • Six medals in Wayne Manor Campaign.
  • Campaign Nightwing: 114 required campaign medals. Fandom

“Everyone’s unconscious, the manor needs repairs, and the Riddler has finally run out of medals.”

“HOW IS BATMAN NOT KILLING ANYBODY?! Actually, today that question applies to the entire family.”