ACT 3 — PART 2: MONARCH GALA
Welcome back to Quantum Break, where we’re about to crash a fancy Monarch party, rescue Dr. Sofia Amaral, and somehow make our Call of Duty Zombies Guide even angrier.
Meanwhile, on the couch…
COD Guide: “Okay. New day. New attitude.”
Us: “Glad to hear it.”
COD Guide: “No more screaming. No more arguing. I’m going to enjoy the game.”
Us: “Excellent.”
COD Guide: “What’s our next mission?”
Us: “Infiltrate a fancy party.”
COD Guide: “That sounds surprisingly normal.”
Us: “And rescue a scientist who understands time travel.”
Silence.
COD Guide: “You really couldn’t let me have five seconds?”
COD GUIDE ANGER LEVEL: 10/10 — CRITICAL
100% Completion Checklist
We’re collecting 17 items throughout this mission.
| Collectible | Total |
|---|---|
| Chronon Sources | 8 |
| Documents | 3 |
| Computers | 2 |
| Media | 2 |
| Intel | 1 |
| Quantum Ripples | 1 |
| Total | 17 |
We’re continuing our PR timeline from Junction 1.
Remember: some narrative collectibles change depending on your Junction choices.
STEP 1 — ESCAPE THE RESEARCH FACILITY
Jack begins inside Monarch’s research facility.
A Stutter has frozen several employees in place.
Our objective is to escape the building and reach the Monarch Gala.
But don’t rush toward the parking garage!
There are five collectibles to grab first.
Collectible 1/17 — Lifeboat Presentation
Type: Document 1/3
From the starting position:
- Enter the conference room ahead and to the right.
- Walk toward the back of the room.
- Examine the whiteboard.
DOCUMENT COLLECTED!
Collectible 2/17 — Adventurous Religious Singles Dating Website
Type: Document 2/3
Enter the conference room to the left of the previous room.
Look for a laptop being used by a seated Monarch employee.
Interact with it.
DOCUMENT COLLECTED!
Collectible 3/17 — RE: Time Machine Core
Type: Computer 1/2
Stay in the same conference room.
Look across the table from the previous laptop.
Interact with the second computer.
COMPUTER COLLECTED!
Collectible 4/17 — Chronon Source 1/8
Take either staircase to the upper floor.
Enter the open conference room away from the garage entrance.
Use Time Vision.
Look near the presentation screen in the corner.
Collect the Chronon Source.
Collectible 5/17 — Chronon Source 2/8
Follow the upper walkway toward the parking garage.
Before passing through the unstable sliding doors, stop.
Look for the potted plant beside the elevator.
Activate Time Vision.
The Chronon Source is above the plant.
Collect it.
CHECKPOINT
Before entering the garage, you should have:
- Documents: 2/3
- Computers: 1/2
- Chronon Sources: 2/8
Use Time Stop to pass through the unstable doors.
Meanwhile…
COD Guide: “You’re using Time Stop to open a door?”
Us: “Basically.”
COD Guide: “HAVE YOU CONSIDERED USING A KEY?”
Us: “It’s a temporal door.”
COD Guide: “OF COURSE IT IS!”
STEP 2 — THE PARKING GARAGE
The Stutter ends as Jack enters the garage.
Monarch soldiers begin attacking.
Use Time Stop and Time Rush to stay mobile. Avoid standing near vehicles taking heavy fire.
Once you’ve cleared the area, don’t immediately disable the alarm.
We’ve got collectibles.
Collectible 6/17 — Erotic Thriller
Type: Media 1/2
On the right side of the parking garage, locate a black-and-yellow equipment crate.
Look for a tablet and radio equipment on top.
Interact with the recording.
Collectible 7/17 — Dramatized Discussion
Type: Quantum Ripple 1/1
The same recording triggers the Quantum Ripple.
This affects a small detail in a later live-action episode.
QUANTUM RIPPLE COMPLETE!
COD Guide: “Wait.”
Us: “What?”
COD Guide: “You just altered a future event with an audiobook?”
Us: “Yep.”
COD Guide: “I’M NOT EVEN GOING TO ASK.”
Us: “It’s a pretty funny one.”
COD Guide: “I SAID I’M NOT ASKING!”
Collectible 8/17 — Theresa Sedmak Riverport Radio Show
Type: Media 2/2
After the garage encounter, find the maintenance room marked by green paint near its entrance.
Inside, locate the radio sitting on a red generator.
Interact with it.
Because we’re following the PR route, our radio broadcast features Theresa Sedmak.
MEDIA COMPLETE: 2/2
STEP 3 — REACH THE GALA
Leave the parking garage through the yellow maintenance-room door.
You’ll enter a stairwell leading toward the mansion.
Collectible 9/17 — Chronon Source 3/8
Before climbing the stairs, look underneath them.
Activate Time Vision.
Find the source in the alcove.
Collect it.
Collectible 10/17 — Chronon Source 4/8
Continue up the long staircase onto the exterior walkway.
Take the stairs on your left.
At the top, turn toward the fence and gate on your right.
Activate Time Vision and collect the Chronon Source.
Continue toward the Monarch Gala.
Meanwhile…
COD Guide: “Finally. A normal event.”
Us: “There are people, food, decorations…”
COD Guide: “Excellent.”
Us: “And almost everyone is frozen in time.”
COD Guide: “I WALKED RIGHT INTO THAT ONE.”
STEP 4 — CRASH THE MONARCH GALA
We’ve finally arrived at the party.
Remember, our objective is to find Dr. Sofia Amaral.
But we’re not leaving without our collectibles.
Collectible 11/17 — Shocked / Swoon Text Message
Type: Document 3/3
Immediately after entering the gala grounds, look to your right.
Find the white truck with an open door.
Examine the phone on the back seat.
Depending on your Junction 2 choice, the message will be called:
- Shocked Text Message — Personal timeline
- Swoon Text Message — Business timeline
DOCUMENTS COMPLETE: 3/3
Collectible 12/17 — Chronon Source 5/8
Follow the red carpet toward the main event.
Before climbing the steps leading to Beth, turn left toward the stage.
Activate Time Vision.
The Chronon Source is floating above the podium.
Collect it.
STEP 5 — FIND BETH WILDER
Continue up the steps.
A cutscene plays when Jack reaches Beth, who is trapped in a Stutter.
Once Jack frees her, we’ll begin moving toward Sofia’s office.
Don’t follow Beth immediately!
Two collectibles are nearby.
Collectible 13/17 — Fiona Cocktail Sword
Type: Intel 1/1
Turn toward the table behind Jack.
Find the red sofa.
Look for a small white stand beside the left end of the sofa.
Interact with the object sitting on it.
INTEL COMPLETE: 1/1
Collectible 14/17 — Chronon Source 6/8
Stay in the seating area.
Activate Time Vision.
Look above the right end of the red sofa.
Collect the Chronon Source.
Meanwhile…
COD Guide: “Can we talk about something?”
Us: “Sure.”
COD Guide: “Why are we stealing decorations from a party?”
Us: “Intel.”
COD Guide: “IT’S A COCKTAIL SWORD.”
Us: “Important cocktail sword.”
COD Guide: “I’M GOING TO PRETEND I DIDN’T HEAR THAT.”
STEP 6 — FOLLOW BETH TOWARD SOFIA’S OFFICE
Beth leads Jack upstairs toward the gallery.
Collectible 15/17 — My SCREENPLAY Part 2!!
Type: Computer 2/2
At the top of the stairs, Beth heads inside the gallery.
Stop before entering.
Look for a bench to the right of the gallery entrance.
There’s a laptop sitting on it.
Read the entry.
COMPUTERS COMPLETE: 2/2
Collectible 16/17 — Chronon Source 7/8
Follow Beth through the gallery.
Exit on the opposite side.
Continue along the exterior walkway, keeping the covered swimming pool on your left.
Near the far end, activate Time Vision.
Look beside the railing on your left.
Collect the Chronon Source.
STEP 7 — RESCUE DR. SOFIA AMARAL
You’ll reach the room where Sofia is trapped in a Stutter.
Jack and Beth must get her out.
Follow the story sequence until Sofia is rescued.
Monarch personnel arrive, forcing Jack to cover Beth and Sofia’s escape.
And that’s when our old friend returns.
THE BOAT RULE
Beth: “There’s a boat we can use to escape.”
COD Guide freezes.
COD Guide: “No.”
Us: “What?”
COD Guide: “Did she just say boat?”
Us: “Yep.”
COD Guide: “NO. ABSOLUTELY NOT.”
Us: “You know the rule.”
COD Guide: “DON’T YOU DARE.”
NOTHING GOOD HAPPENS ON A BOAT!
COD Guide: “WE ARE NOT DOING THE BOAT THING AGAIN!”
Us: “You said that about time travel.”
COD Guide: “AND LOOK HOW THAT TURNED OUT!”
STEP 8 — OPEN THE HARBOR GATE
Beth takes Sofia toward the boat.
Jack must deal with Monarch personnel and reach the gate controls so they can escape.
Use Jack’s time powers to move between cover.
Collectible 17/17 — Chronon Source 8/8
As you fight through the harbor area, you’ll reach an elevated rooftop with a Monarch sniper.
Before leaving the rooftop, stop.
Look toward the left side of the rooftop for a potted plant.
Activate Time Vision.
The Chronon Source is floating above it.
Collect it.
CHRONON SOURCES COMPLETE: 8/8!
That’s our final collectible for this mission.
STEP 9 — FINISH THE ESCAPE
Follow the objective to the harbor gate controls.
Activate the gate so Beth and Sofia can escape by boat.
Jack remains behind and must continue fighting Monarch soldiers.
Afterward, follow the objective toward the valet area.
Find the vehicle keys and complete Jack’s escape from the gala.
Meanwhile…
COD Guide: “Wait. The boat actually got away?”
Us: “Looks like it.”
COD Guide: “So something good happened on a boat?”
Us: “Don’t celebrate yet.”
COD Guide: “WHY WOULD YOU SAY THAT?!”
FINAL 100% CHECKLIST
Before ending this section, check your in-game collectible totals.Chronon Sources — 8/8Documents — 3/3Computers — 2/2Media — 2/2Intel — 1/1Quantum Ripples — 1/1
Total: 17/17
0/6 categories checked
If any of your counters are missing items, use the Timeline to replay this section and collect them.
COD GUIDE’S FINAL REPORT
Us: “Well, that was a successful mission.”
COD Guide: “We crashed a party.”
Us: “Yep.”
COD Guide: “Stole a cocktail decoration.”
Us: “Intel.”
COD Guide: “RESCUED A TIME SCIENTIST.”
Us: “Yep.”
COD Guide: “AND ESCAPED USING A BOAT!”
Us: “Technically, Jack didn’t take the boat.”
COD Guide stares at us.
COD Guide: “I DON’T CARE ABOUT TECHNICALITIES ANYMORE!”
Us: “Ready for the next Junction?”
COD Guide: “…”
Us: “Paul gets to choose another future.”
COD Guide slowly reaches for the television remote.
COD Guide: “I’M CANCELING THE UNIVERSE.”
