ACROSS THE DEPTHS
By Caleb Irvin / September 21, 2026 / No Comments
U.S.S. MOUNT OLYMPUS
Objective: Recover the Pommel
WWII Zombies really looked at Voyage of Despair and said:
“Maybe the problem wasn’t the boat.”
THE BOAT WAS ABSOLUTELY PART OF THE PROBLEM.
⚡ WAVE 1 — ACTIVATE WEIRD VISION
Go into the Barracks.
In the back-left corner is a battery sitting on a box.
Interact with it as required to trigger:
⚡ EASTER-EGG VISION.
Your FOV changes and electrical effects appear around the screen.
Co-op: every player needs to activate the effect.
Because apparently being aboard a doomed ship wasn’t enough.
Now we’re hallucinating.
Fantastic.
🐟 WAVE 2 — FIND ALL NINE FISH
Yes.
🐟 FISH.
Nine appear around the ship and are visible while using the special vision.
Check:
1. Medical Bay — bed
2. Pack-a-Punch room — lockers
3. Barracks — trash can near folded beds
4. Barracks — right of stairs toward Cafeteria
5. Cafeteria — buffet table
6. Room between Cafeteria/Barracks — cabinet
7. Red-floor room outside Projector Room — corner
8. Projector Room — air duct beside projection screen
9. Projector Room — crate near the shotgun wall-buy
Complete all nine during the wave, then head to the lower outside deck near the Jeep before ending the round.
🐟 WHY ARE WE CHASING FISH?
Game:
“Red Herring.”
…
OH, YOU THINK YOU’RE FUNNY.
🔴 WAVES 3–6 — FOLLOW THE RED HERRING
When the next wave begins, a giant glowing:
🐟🔴 RED HERRING
appears in midair.
Follow it.
Its first stop is the red-floor room, where it creates a battery station.
A special battery purchase appears at one of several possible spots around the ship. It costs 3,000 Jolts.
Buy the battery.
Carry it to the station.
Charge it with nearby zombie energy.
After roughly 8–10 charges/eliminations, the fish moves to the next location.
Repeat at:
2️⃣ BARRACKS
Then:
3️⃣ BOTTOM OF THE CAFETERIA STAIRS.
But—
🚨 DON’T FINISH BATTERY #3 TOO EARLY.
Completing the third teleports you away from the normal map.
It’s safer to progress far enough to unlock Pack-a-Punch first, and the quest battery should be completed before the end of Wave 8.
🔧 CHAPTER II PACK-A-PUNCH
The three normal Pack-a-Punch batteries are:
Lower Deck outside
Projector Room
Barracks beside Pack-a-Punch
Charge each as it becomes available; once all three are complete, Pack-a-Punch activates.
Now finish that third Red Herring battery.
🌀 TELEPORTATION TIME.
Wait.
Teleportation?
⏰ TIME RULE:
Don’t mess with time.
Technically we’re messing with memories, not time.
LOOPHOLE ACCEPTED.
🌀 WAVE 8 — STRAUB’S MEMORY ISLANDS
You’re transported to a strange sequence of floating areas representing earlier WWII Zombies maps.
First:
🏘️ THE FINAL REICH.
Complete the encounter.
Platforms appear.
Cross them.
Next:
🌫️ THE DARKEST SHORE.
Complete its encounter.
Next:
🏙️ THE SHADOWED THRONE.
Complete that encounter.
And now:
🐟 THE FISH RETURNS.
🪣 THE CUP-AND-FISH GAME
The Red Herring enters one of several cups.
Watch it.
The cups shuffle.
When they stop:
PICK THE CUP CONTAINING THE FISH.
You need to correctly track it through:
THREE ROUNDS.
If you pick incorrectly, the game adds another combat encounter and then lets you retry that round.
After all three:
🌀 TELEPORT BACK.
A crate appears containing:
⚔️ BARBAROSSA’S POMMEL.
Grab it.
🌊 CHAPTER II QUEST COMPLETE.
🚨 WAVE 9
Complete the final randomized objective.
Then:
👹 WAVE 10 — STADTJÄGER.
Yes.
HIM AGAIN.
Shadowed Throne: “Remember this guy?”
Us: Unfortunately.
The Chapter II boss is the Stadtjäger. Its encounter cycles through protected and vulnerable periods, including an opening tied to its scripted grenade attack. Finish the boss to escape the U.S.S. Mount Olympus.
🌊 CHAPTER II COMPLETE
⚔️ POMMEL ACQUIRED
Most importantly:
🚢 GET OFF THE BOAT.
WE SURVIVED THE BOAT RULE VIOLATION.
Voyage of Despair: “This time.”
Don’t.