BREAK THE FORGE BATTERY
By Caleb Irvin / September 21, 2026 / No Comments
Enter the Forge Room.
Find its battery.
Interact with it three times as required by the puzzle.
This damages it and unlocks:
๐๏ธ RUNE VISION.
Afterward, the battery can reactivate the special vision on alternating waves.
And yes.
We’re doing runes.
CALL OF DUTY: HOMEWORK EDITION HAS RETURNED FOR THE FINAL EXAM.
๐ฎ WAVE 2 โ RUNE CODE #1
At the top of the map is:
๐ชจ THE RUNE WALL.
The code is randomized.
So DO NOT copy a random code from somebody else’s guide.
Activate Rune Vision at the Forge battery.
Now search for glowing runes around:
Forge Room
Left side/stairs
Schnellblitz area
Rune Room
Schildblitz/right side
Spawn
The symbols around the map correspond to the sequence you need to press on the Rune Wall. Enter your symbols in their indicated order.
โ ENTERED IT WRONG?
Keep interacting with a rune until the entire wall retracts/resets.
Then try again.
โ ENTERED IT CORRECTLY?
The wall lights electrically and you hear confirmation.
End the wave.
๐ฆ WAVE 3 โ HILT
A supply crate drops through the Rune Room ceiling.
Inside:
โ๏ธ HILT.
Take it to the Forge Room and place it into the glowing Forge bowl.
Wait.
We already got a Hilt in Chapter I.
Yesโthe Chapter III sequence is now physically assembling the pieces needed by the Forge.
DON’T QUESTION ANCIENT ZOMBIES LOGISTICS.
๐ฅ WAVE 4 โ LIGHT THE BRAZIERS
A box of:
๐จ FLARES
appears on the stairs between Spawn and the Forge Room.
Collect them.
Inside the Forge Room are four stone bowls beneath the large face statues.
Light all four using the quest flares.
You only carry two at once, so return for more.
Once all four are burning, find another fire bowl near:
๐ LAUFENBLITZ.
Light that one too.
A wall beside Laufenblitz opens.
Inside:
๐ฎ SECOND RUNE.
Collect it.
Place it into the Rune Wall.
Now activate Rune Vision again and find your:
๐ฎ SECOND RANDOMIZED CODE.
Don’t reuse the symbols from Code #1 just because they’re still visible.
Enter Code #2 correctly.
๐ฆ WAVE 5 โ POMMEL
Another supply crate drops.
Inside:
โ๏ธ POMMEL.
Take it to the Forge and place it in its glowing bowl.
Nowโ
๐ฉธ SACRIFICIAL STONES.
Around the map are:
FOUR FLOOR STONES.
All players need to stand on a valid sacrificial stone simultaneously while charging the ritual with nearby zombie energy.
Continue until you hear the completion sound.
There’s very little visual feedback, so:
๐ LISTEN FOR THE SOUND.
Return to the Forge.
A new rune appears in the central pool.
Collect it.
Place it into the Rune Wall.
Activate Rune Vision.
Find:
๐ฎ CODE #3.
Enter it.
๐ฆ WAVE 6 โ THE BLADE
Another crate drops.
Inside:
โ๏ธ BLADE.
Bring it to the Forge.
Place it in the remaining glowing bowl.
Now interact with the Forge.
Wait a few seconds.
And finallyโ
โ๏ธ๐ฅ BARBAROSSA’S SWORD IS REFORGED. ๐ฅโ๏ธ
Pick it up.
I HAVE THE POWER!
Yes.
That’s literally the Main Quest achievement name. Completing the three-part Easter Egg earns โI Have the Power.โ
But we’re not done.
Because we still have to escape.
Of course.
๐จ WAVE 6 OBJECTIVE
Remember that you’ve still got the Tortured Path’s mandatory objective system happening while you’re rebuilding the Sword.
Complete Wave 6’s objective.
Then continue.
๐ง CHAPTER III PACK-A-PUNCH
Charge the three Pack-a-Punch batteries as they activate:
1๏ธโฃ Near Schnellblitz
2๏ธโฃ Near Laufenblitz
3๏ธโฃ Beside Pack-a-Punch on the right side
All three complete = Pack-a-Punch available.
๐จ WAVE 9 โ FINAL OBJECTIVE
This is it.
Your last mandatory objective of the entire Tortured Path.
Complete it.
Then prepare yourself.
Because Wave 10 brings:
๐น THE GUARDIAN.
๐น WAVE 10 โ GUARDIAN BOSS
The Guardian is the final boss of The Tortured Path. Unlike the earlier bosses, its fight includes a healing ritual: it eventually retreats into the sacrifice chamber, where four statues begin feeding the ritual. Interrupt all four to stop the healing; doing so also briefly stuns the Guardian, after which the combat cycle resumes. Repeat until the Guardian is defeated.
And when it finally goes downโ